Layer 2

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Items referred to being on Layer 2 are placed on a different layer than the player sprite, allowing for level creators to have them interact uniquely from other items and objects placed on the primary layer (or Layer 1).

Objects and items commonly placed on Layer 2 include "smashers" such as spike pillars, as well as sandbars and other ground tiles. Some levels use water tiles on Layer 2 in order to create a unique platforming element (an example of this is Sewer Smashin' in Invictus).